Growing up in the early 2000s, many of us were exposed to the many Japanese horror films that were popular at the time. Movies like The Ring and Dark Water are sure to leave a lasting impression on us even after all these years.
Whether you love it or hate it, Japanese horror movies had a certain je ne sais quoi, a kind of charm and dread that you couldn’t find anywhere else. This is exactly the feeling that Malaysian game developers Eldritch managed to achieve in “Malice”.
Eldritch is a brand new studio founded by Joseph and Caleb Teng, who are also the game’s designers. The game’s demo was programmed by indie developer Aidan Wong, who also helped design the game for Malice.
Malice is a first-person horror game, where players solve puzzles to find a way out of a spooky mansion in the Japanese countryside. Think of it as some sort of spooky virtual escape room.
The story of the game centers around the player being a tourist in Japan, visiting a mysterious temple shrine until he inexplicably falls into a chasm.
The player will discover a sunken mansion underground, where a sinister presence invites the player to explore its dark hallways and hallways.
Through the use of environmental items and clues, players must find a way to escape their horrific predicament.
From misplaced paper fans to travel brochures, players must carefully search for clues all around them, as well as examine the various items in their inventory for the next clue.
The itch.io demo is an early prototype of the game, and the developers have noted that the full version of Malice will be a two-player co-op experience.
Try Malice for yourself at itch.io and check out the official Eldritch website for more information.